That's Not My Neighbor offers a fresh angle on gaming as a 2D horror experience. Imagine stepping into the role of a 1955 building's doorman, only to find yourself caught in an extraordinary circumstance.

That’s not my Neighbor

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That’s Not My Neighbor offers a fresh angle on gaming as a 2D horror experience. Imagine stepping into the role of a 1955 building’s doorman, only to find yourself caught in an extraordinary circumstance.

Who’s Behind It?

The brainchild of Nacho Sama, a talented solo game developer, That’s Not My Neighbor can be explored on itch.io, where Nacho shares their creative projects.

Game Mechanics and Story

In this eerie scenario, the world is plagued by «doppelgangers,» entities that eerily resemble humans and have malevolent intentions. Your typical day-to-day responsibilities evolve dramatically as you’re tasked with the crucial job of spotting these imposters before they breach the safety of the apartment complex.

Your toolkit for distinguishing between friend and foe includes checking IDs, confirming apartment numbers, and even conducting phone calls to ensure everyone is who they claim to be.

As the game progresses, the stakes get higher with each encounter with increasingly dubious characters. A misstep not only affects you but adds a weighty ethical dilemma to your decisions.

Though That’s Not My Neighbor is a work in progress, its demo version has already captured the attention of players, praised for its inventive concept and the suspense it masterfully builds.

Deep Dive into the Game World

The Real Residents

The building houses genuine humans, distinguishable from doppelgängers, who, unlike their sinister counterparts, mean no harm. Confusion may arise, leading to tragic mistakes. Residents might sometimes leave behind personal items, adding to the complexity of identifying them.

The game details residents across three floors, listing their names, professions, and relationships, creating a rich tapestry of characters for players to interact with and protect.

The Doppelganger Detection Department (D.D.D)

This fictional entity is at the heart of the game’s narrative, setting the scene in 1955 where doppelgangers threaten human safety. As the building’s doorman, you’re recruited by D.D.D to scrutinize and filter out these mimics, employing various strategies and adhering to protocols to safeguard the genuine tenants.

The Antagonists: Doppelgängers

These beings are the core challenge of the game, masterfully imitating humans in every conceivable way. Their objectives remain a mystery, making their infiltration attempts all the more alarming for the inhabitants.

Your Tools of the Trade

To combat the doppelganger menace, players are equipped with essential items within their office:

  • The Telephone: A direct line for guidance or emergencies, connecting you to D.D.D.
  • Checklists: Vital for recording visitor information to spot inconsistencies.
  • Security Window: Offers a visual assessment of visitors, crucial for identifying anomalies.
  • Operational Buttons: For allowing or denying entry, a crucial choice that influences the game’s outcome.
  • Organizational Folders: For keeping track of all interactions, sorted by floor for efficiency.
  • Emergency Protocol: An immediate response tool for confirmed doppelganger threats.
  • Document Hatch: A safe exchange point for receiving necessary documentation from visitors.

 

The emphasis on detail and strategic use of these tools is key to maintaining the safety and integrity of the apartment complex against the doppelganger threat. Stay alert, use your resources wisely, and protect your community.

😱Horror 👾itch.io

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