
make sure it’s closed
Make Sure It’s Closed is a short indie horror experience created by corpsepile. The game takes an everyday task—closing a garage door—and turns it into a tense moment of fear. Despite lasting less than two minutes, it has gained attention for how effectively it builds suspense with minimal interaction.
Gameplay
- You play as a character who tries to shut the garage door at night.
- The only actions are looking around and pressing the button to close the door.
- As the door moves down, a dark figure with glowing red limbs appears outside.
- The figure waits, watches, and eventually slides under the door, ending the game.
This simplicity is what makes it unsettling—the lack of control mirrors the feeling of being trapped with no real way to escape.
Why Players Talk About It
- Extremely short but impactful: a “micro-horror” game that leaves an impression.
- Captures a familiar childhood fear—the worry that something is lurking outside as you close a door.
- Shows how minimal design and a single idea can deliver strong psychological tension.
FAQ
Can the player survive or get a different ending?
No. The game is linear with one outcome—the door closes, but the figure still finds its way inside.
Why is the game so short?
The developer designed it as a quick horror vignette, focusing on one moment of fear rather than a full-length story. Its brevity is part of what makes it memorable.